The mod is still in development according to later replies by Skyth, however what’s showcased is surprisingly smooth and far less nauseating than such a viewpoint could be. You can watch a modded-in version of Unleashed’s Empire City through Sonic’s eyes below: Sonic wouldn’t stop to ask the question of “should we” before attempting anything though, and it seems neither would the blue blur’s fans within the series’ modding community: A modder by the name of Skyth on Twitter has skipped straight to the “could we” portion of the decision-making process and taken it upon themselves to implement such a feature into 2011’s Sonic Generations for PC with surprisingly great results. It’s an understandable omission when you stop to think about such a feature’s viability – Sonic moves faster than the speed of sound while performing acrobatic flips and spins that would make a trained astronaut barf up their chili-dogs. One perspective that has yet to be attempted officially by Sega, however, is a first-person mode.
The series has evolved from its 2D side-scrolling roots through fisheye prototypes and isometric outings before ultimately settling on a third-person perspective that has been the standard for its console releases for decades now. The Sonic The Hedgehog franchise has experimented with a number of different viewpoints and gameplay styles over the years.